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Scene Editor

 

Being able to change values at runtime is a precious thing in any program.

There is several ways to do it and I'm using 2 of them :

    - the command-line tool

    - the Graphical User Interface

 

I needed to draw 2D elements (text and images) in order to see the values I wanted to tweak, and then I needed a way to change theses values. Yet I wanted something a little more powerful than a simple slider to change a variable. I ended with an old school console which is quite powerful and simple to use.

My little console suited my needs for a while but as my engine was growing, I needed a real GUI.

I decided to use AntTweakBar GUI over DXUT because it's easier to use and more scalable.

The console is a simple yet powerful tool.

AntTweakBar is a light and intuitive GUI tool that saves a lot of time.

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