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ARCHE is a rail-shooter game playable in a cylindrical C.A.V.E

(Cave Automatic Virtual Environment).

The game is my first year school project and was developped with Unity 3D within 3 months and a team of 6 students.

 

The main idea is to have a 360° field of view inside a defense turret mounted into a spaceship. The player is sat at the center of the cave and aim by rotating the chair.

 

The biggest challenge I had was to find out how to project the image on a cylindrical screen and also how to retrieve the orientation of the chair. I was also responsible of the AI and the turret gameplay.

ARCHE

Trailer

Installation

Tutorial

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Inside 1/2

Inside 2/2

Wiimote Gear

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